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Wooga Berlin, Germany
19 Apr, 2018
Full time
Lead Artist  at Wooga Wooga is known for its high-quality visuals, as can be seen in games such as Agent Alice and Pearls Peril. Now, our latest live game June’s Journey team requires a Lead Artist. In this role, you will lead an enthusiastic and talented art team to consistently produce work to the Wooga standard. An Art Lead at Wooga motivates and nurtures their team, ensuring consistent delivery of value to our players. Some of your responsibilities include: Communicate and champion the games’ visual style ensuring it’s aligned within the project Support the creative and professional development of the Artists Set the expectation of the highest levels of quality for all areas of art Embed coaching, mentoring and knowledge sharing into the daily team activities Work hands-on with the artists to provide feedback through overpainting or other methods Lead art review meetings and feedback sessions Partner with Producers to define and prioritize tasks About you Demonstrable experience in high-quality visual decision-making and problem solving Relevant experience as a visual development artist with a demonstrable track record of creating characters and environments An amazing eye for composition, lighting, and color Strong portfolio demonstrating a high level of artistic and visual creativity Nice to have Understanding of Unity, its capabilities, and limitations Experience with animation and knowledge of 3D Academic background in an art-related medium   Our promise Shape the future! Challenge the status quo and team up with a diverse group of experts working on crafting the world’s best games! Excite millions of players around the world every day through our games! We will connect you directly with the success of the company with the stock options programme. Work just minutes from the center of Europe’s most vibrant city, Socialize in our hang-out spaces, and enjoy many fun events and parties! Enjoy our  unique office space ! A relocation support which matches your needs to make your and your loved ones’ move to Berlin smooth! Did we mention that we also cooperate with Kindergartens? Make use of a significant education budget and extra days off for self-development. Join our meetups, talks, brown bag lunches, world cafe’s, internal trainings, workshops and many others! Did you know that German is the third most commonly taught language worldwide? Learn it too! We offer German language classes for you and your significant other! Choose your own equipment and be set up for success! We got your back! As much coffee, drinks, cereals and fruits as you can handle! Cool Wooga swag! ;) At Wooga we are committed to providing a friendly, safe and welcoming environment for everyone who works here or with us, regardless to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion (or lack thereof) and game preferences.
Wooga Berlin, Germany
19 Apr, 2018
Full time
Backend Engineer  at Wooga We are looking for someone with a strong engineering background and an even stronger willingness to develop professionally to join our backend engineering team.   Our Backend Engineering team is responsible for providing the tools and services we use to build and operate all our games, which are enjoyed by millions of users per month. We strive to improve the game development speed and remove the need for dedicated game backends. Specific language experience is less important to us than bringing on someone with a desire to learn and the ability to solve problems. As a team member you will: Write, maintain, run and operate HTTP APIs Manage, extend and improve our infrastructure Support our game teams with using our services and building new features Make sure that our services stay up. That means being prepared for on-call shifts There are plenty of opportunities to learn and develop your backend engineering skills here at Wooga. You will be a part of a team rich with decades of engineering experience both in and out of the games industry. We strive to be fast and independent learners who adapt quickly to changes in requirements. With broad technical knowledge from HTTP, to distributed and scalable systems, to server administration: we make sure our game teams can count on us to build and run the services they need. Who we are looking for You have initial professional experience as a backend engineer (it’s a huge plus if you have games industry experience!) You enjoy tackling problems independently and are a self-learner (we would love to see passion projects or involvement in extracurricular organizations on your CV) You are highly proficient with at least one programming language You enjoy working collaboratively with technical and non-technical team members Your English (both written and spoken) is good - no German skills are required, but we will help you learn if you’re keen! Bonus points for having experience with the following technologies: AWS Services Elixir, Erlang and Ruby Docker Amazon EC2 Container Service Terraform Why join us Work in a small, autonomous team with high degree of creative freedom. We are absolutely committed to ensuring you continue to grow professionally and will support you via day-to-day mentorship and a yearly Education Budget Collaborative and open company culture dedicated to making world-class games. Located in Europe’s most creative city with low cost of living and high quality of life with relocation support if you are not currently located in Berlin! At Wooga we are committed to providing a friendly, safe and welcoming environment for everyone who works here or with us, regardless to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion (or lack thereof) and game preferences.
Wooga Berlin, Germany
19 Apr, 2018
Full time
Lead Writer  at Wooga Our vision is to be on everyone’s home screen. We want to establish market leadership in story-driven casual games and create joyful everyday experiences for our players.  As a  Lead   Writer , you will lead a team of writers in shaping and executing the narrative vision for a new story-driven casual game, set in a rich, original world. You are a skilled writer & storyteller who understands how to structure stories using all of the tools video games provide. You can put on your “player hat” to understand how game pacing affects narrative and balance player freedom with an optimal story experience. You know how to build worlds with broad storytelling potential, and can bring memorable characters to life in concise, clear, characterful dialogue. You understand that great stories are not driven solely by plot but by characters and themes. Some of your responsibilities will include: Worldbuilding & IP Creation Owning the narrative vision for a game from concept to execution Leading, mentoring, & championing your team of writers Branching dialogue writing Content design, scripting, & documentation Collaboration with writers, narrative designers & artists on story development Story documentation Working with marketing to identify the audience and expand the brand    About you Several years experience as a professional writer Knowledge of a wide range of fiction genres required Urban fantasy, historical fiction, & young adult fiction a plus Native English skills required   Nice to have Shipped titles in a lead writing role preferred Experience writing video games, especially branching narrative, preferred Experience working in a writer’s room preferred Please submit a resume, cover letter, and writing sample.   Read more about Storytelling at Wooga  here .   Our Promise Shape the future! Challenge the status quo and team up with a diverse group of experts working on crafting the world’s best games! Excite millions of players around the world every day through our games! Work just minutes from the center of Europe’s most vibrant city, have a nap in one of our sleeping pods or brush up your console games skills - enjoy our  unique office space ! Extensive relocation support to make your and your loved ones’ move to Berlin as smooth as possible! Make use of a significant education budget and extra days off for self-development. Join our meetups, talks, brown bag lunches, world cafe’s, internal trainings, workshops and many others! Did you know that German Is the third most commonly taught language worldwide? Learn it too! We offer German language classes for you and your significant other! Choose your own equipment and be set up for success! We got your back! As much coffee, drinks, and fruits as you can handle! Cool Wooga swag! ;)   At Wooga we are committed to providing a friendly, safe and welcoming environment for everyone who works here or with us, regardless to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion (or lack thereof) and game preferences.
Wooga Berlin, Germany
19 Apr, 2018
Full time
Game Writer  at Wooga Our vision is to be on everyone’s home screen. We want to establish market leadership in story-driven casual games and create joyful everyday experiences for our players. As our next Game Writer, you are skilled at building worlds, creating exciting story hooks, and bringing memorable characters to life in concise, clear, characterful dialogue. You can work with artists and narrative designers to ensure that the game’s narrative vision is carried through the game. You understand your audience and can put on your “player hat” to ensure the story remains entertaining. You understand the limits and are excited by the opportunities of storytelling in the free-to-play space. What you’ll be doing Help design and tell serialized, character-driven stories using free-to-play game mechanics Collaborate with the team on worldbuilding and character creation Write dialogue and other in-game texts Give and receive feedback in a writers’ room setting Champion the game’s story vision Give input on art and story-related features Play competitors’ games and look for new storytelling techniques & opportunities Who we are looking for Experience working as a professional writer, telling stories Native English skill Interest in video game storytelling Experience writing for games is a plus Experience working in a writers’ room is a plus Want to apply? Please make sure to submit a CV, cover letter, and  writing sample  for our interview committee to review! What we offer you Shape the future! Challenge the status quo and team up with a diverse group of experts working on crafting the world’s best games! Work just minutes from the center of Europe’s most vibrant city, have a nap in one of our sleeping pods or brush up your console games skills - enjoy our  unique office space ! Extensive relocation and visa support to make your and your loved ones’ move to Berlin as smooth as possible Make use of a significant education budget and extra days off for self-development. Join our meetups, talks, brown bag lunches, world cafe’s, internal trainings, workshops and many others Did you know that German Is the third most commonly taught language worldwide? Learn it too! We offer German language classes for you and your significant other! Choose your own equipment and be set up for success As much coffee, drinks, and fruits as you can handle At Wooga we are committed to providing a friendly, safe and welcoming environment for everyone who works here or with us, regardless to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion (or lack thereof) and game preferences.

Latest From the Blog

Far Cry 3: Blood Dragon director leaves Ubisoft Dean Evans has  announced his departure from Ubisoft  after 12 years with the publisher. Also known for his work on Splinter Cell and Assassin's Creed, he made the decision after an unannounced project he was working on got shelved. Evans says he left on good terms with Ubisoft and will now return to the UK where he will take some time off to travel. He has not announced any concrete plans for his return to the industry, but suggested starting his own studio. IGDA names new board members As the International Game Developers Association announced its refreshed mission statement during last week's GDC 2018, the organisation also unveiled several new additions to its board of directors. The latest intake include notable veterans from across the games industry, encompassing everything from traditional development to virtual reality. New members include: long-running games developer Hans ten Cate, best known for his work on titles like The Sims and Dante's Inferno; Oculus' technical program manager and executive producer Bernard Yee; Christopher Hamilton, producer at Angry Birds firm Rovio Testronic appoints new head of Asia The QA and localisation specialist has recruited Lily Gavin-Allen as head of business development to lead its efforts in the Asian markets. The hire aligns with the opening of its new office in Bangkok, Thailand, which was  announced last week . Gavin-Allen has several years of experience in the Asia market as both a business development exec and a localisation specialist. She has previously worked at Andovar, and freelanced on multiple marketing campaigns while living in Thailand. "I am excited to be joining Testronic at such an exciting time for the industry," said Gavin-Allen. "With the Asia market expanding into the Western market, and vice versa, Testronic is perfectly positioned to provide a bridge between the two." Two senior promotions at FlowPlay Online gaming platform FlowPlay has made some key additions to its managment team in the form of a new chief revenue officer and a chief architect. Craig Robinson takes up the former position, having previously served as FlowPlay's VP of mobile games. He will lead the firm's efforts in using machine learning and artificial intelligence to better understand player behaviour and identify how to improve revenues. Scott Pultz has been promoted to chief architect, and will lead the team that handles FlowPlay's front-end technology stack. A self-taught engineer, he has been working at FlowPlay for ten years, having joined the firm after a stint at Monolith Productions. "While we have several milestones to achieve in the near-term to create a seamless front-end experience, ultimately this role will allow me to focus on the long-term goal of expanding and strengthening our platform to enable the success of our future games," said Pultz. Robinson added: "In this new role, I have the opportunity to partner with the leadership team to drive the transformation of our products, tools, and processes to not only improve monetization of current and future products, but also make the in-game experiences of our players more personalized and engaging." Yovo Mobile boss joins Reality Clash board Reality Gaming Group, the studio behind augmented reality mobile shooter Reality Clash, has added the final member to its advisory board. Richard Skaife, CEO and co-founder of new mobile network Yovo Mobile, will be offering guidance on how to make the game a success when it launches later this year. He will be offering his experience with blockchain and cryptocurrency projects, including Yovo - which claims it will pay customers to use its network. "I'm thrilled to be able to play a part in the development of Reality Clash, which combines three technologies that are very close to my heart - mobile, crypto currency and the blockchain," said Skaife. "I'm looking forward to working with my fellow Advisory Board members and the rest of the Reality Clash Executive team." The advisory board already includes Snatch CEO Jamal Hirani and Krytonite1 CEO George McDonaugh. Reality Gaming Group recently hired PlayStation veteran Anthony Bray as its head of operations. Beans Entertainment names new CEO Welsh startup has hired Tanya Laird as CEO and Resh Sidhu as creative advisor to help create a new evergreen children's franchise for a digital generation through titles such as its app Bean&Gone. Laird is currently vice chair for non-profit organisation BAME in Games, board advisor for the British Games Institute, founder of Digital Jam and creator of the VR Writers Room. She has previously worked at Mind Candy anmd Jagex. "I'm delighted to be leading a talented team of creatives and developers that are embracing digital storytelling through emerging, immersive technologies," said Laird. "Together we are laying the groundwork for the future of media consumption for the next digital generation and redefining the future of play." Sidhu takes on her advisory role in addition to her current dutires at New York-based firm AKQA. Prior to joining this company, she worked at visual effects studio Framestore. She has extensive VR experience, including working on Warner Bros' Fantastic Beasts tie-in project. "I'm very excited to work alongside a team delivering the next level of innovation and immersive storytelling for children," she said. "Bean&Gone has already created a wonderful universe of potential tales and characters for kids to enjoy. I look forward to playing my own role in developing these further and using technology to bring these stories to life for imaginative young minds."   Original Story:  https://www.gamesindustry.biz/articles/2018-03-26-jobs-roundup-gameloft-names-new-marketing-vp  
King hires BBC diversity director The Candy Crush creator has named Joyce Adeluwoye-Adams as global director of diversity and inclusion. She joins from the BBC, where she worked as diversity lead for two and a half years, prior to which she held a similar position at the Producer's Alliance for Cinema and Television. She  joined King creator earlier this month , shortly after receiving an MBE for her work expanding the talent pool of the media industry. In total, she has over 21 years of experience in her field, which King is keen to draw on. "It's no surprise that more diverse talent can result in an increase in productivity, innovation and even revenue," said Adeluwoye-Adams. "It's a real honour to join a company which has such a strong desire to improve diversity and inclusion across its workforce - and I'm excited to drive this agenda forward in my new position at King."  
Gameloft hires Damien Marchi Mobile publisher Gameloft has appointed Damien Marchi as vice president of marketing, making him responsible for all marketing and communications strategies. Marchi joins from Havas, which (like Gameloft) is owned by Vivendi, where he served as global head of content. Prior to this, he has spent almost 20 years in marketing at various positions in the television industry. He was instrumental in growing the US adaptations of The X Factor, Britain's Got Talent and Big Brother, and has also handled marketing for brands such as Red Bull, Air France and L'Oreal. "I'm very proud to be joining Gameloft at an exciting time in its development," said Marchi. "Joining a company with so much talent and sharing my passion for mobile games with the millions of fans that Gameloft games attract every day is an amazing opportunity." He is the newest member of the firm's management committee, which also includes CEO and chairman Stephane Roussel, marketing and sales SVP Baudoin Cormin, CFO and SVP Alexandre De Rochefort, and production SVP Alexandre Pelletier-Normand.   Original Story:  https://www.gamesindustry.biz/articles/2018-03-26-jobs-roundup-gameloft-names-new-marketing-vp  
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