Deep Silver FishLABS

At Deep Silver FISHLABS we have over 12 years of experience and 120 million installs under our belt. Having rocked the indie circuit for quite some time, we joined the Deep Silver / Koch Media family in late 2014.

Today, we are one of three internal development studios run by our parent company, alongside Deep Silver Volition in the US and Deep Silver Dambuster Studio in the UK. We specialize in high-end 3D games across a broad range of platforms – be it classic systems such as console and mobile or new hardware like Apple TV and Nintendo Switch.

Our award-winning portfolio includes the blockbuster space action shooter Galaxy on Fire 3 - Manticore, the sci-fi strategy MMO Galaxy on Fire - Alliances and the tactical zombie brawler Dead Island: Survivors (currently in softlaunch). In 2015, we were the first German studio to be featured on stage at Apple’s annual key note in San Francisco with Manticore RISING. The game later went on to receive a German Developer Award for the “Best Technical Achievement” and an “Apple TV Best of 2015” accolade from the iTunes Editorial Team.

Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Senior Project Manager (f/m) Your Crew You will be in the center of the development of a breathtaking new video game - and in closest collaboration with Producing and the leads on the project. Your impact matters! Your Mission Ensure that all aspects of the project are handled with a strong commitment to leading industry standards Manage, guide and support the team throughout all steps and stages of the project Help the individual team members to carry out their tasks smoothly and deliver their assets timely Create and maintain project schedules and game management documents Track and maintain the projects' budget and provide an optimal budget transparency Initiate and moderate stand-up meetings, review meetings and sprint meetings Assist the Producer in the daily duties and responsibilities, including team communication, submission management and asset approval Work closely with the leads to ensure that all game features are implemented as intended and in accordance with given milestone-acceptance criteria Steady exchange with the QA department to identify critical issues and find sustainable ways to solve them Be willing to take over, or help with, sub-projects such as audio implementation or motion-capture data delivery Your Skillset At least 5 years of work experience in a comparable position in the gaming industry Strong project management skills, including: Project planning Project budgeting and tracking Risk mitigation and analysis Standard scheduling methodologies Interpersonal and interdepartmental conflict resolution Effective management of the cost/quality/time triangle Strong capacity for team work and excellent communication skills Excellent command of the English language (both written and spoken) Profound knowledge of the key aspects of game development Proficient usage of MS Excel, JIRA, Hansoft or similar tools Theoretical and practical knowledge of established project management methodologies (both traditional and agile) Profound knowledge of the gaming industry   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Senior 3D Artist (f/m) Your Crew Being part of small but growing art team you will work in a positive and productive environment on a new and not yet announced state of the art 3D sci-fi-console-game. Collaboration and mutual feedback will help you to grow both on a professional as well as on a personal level. Everyone at DS Fishlabs shares one common goal: to create a great visual experience on consoles. In a relaxed environment where team members have the time to learn from each other, and everyone plays an important role in the development of our upcoming state of the art games. And of course, if you come from abroad, you will benefit from our relocation support. Mission Briefing You will bring PRB assets like props, spaceships, asteroids and whole planets to life in a close-to-photorealistic style. Furthermore you will be responsible for the graphical development of exotic space environments in the unreal Engine. Therefore you will work very closely with concept art, tech and game design. You will have a massive impact on the artistic quality of our new product and support us with your extensive knowledge and experience with AAA console titles. Skillset Work experience as 3D Artist in the entertainment industry with at least two shipped AAA titles Ability to re-create, match and refine an established art style Self-contained way of working and high level of self-motivation Good knowledge of the English language (both written and spoken) High capacity for team work and good communication skills A lot of creativity Software 3DStudio Max ZBrush Photoshop Unreal 4 Substance Suite woud be beneficial   Provide us with your portfolio! Please note that we will only accept digital applications, such as a websites, blogs or online albums. Physical media will not be accepted. Provide detailed breakdowns of your work and point out the aspects you have been responsible for. Keep in mind that you might also have to do an art test.   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Senior Producer (f/m) Your Crew Your crew consists of highly motivated specialists from different fields, namely Artists, Programmers, Game Designer, QA - all working on one goal: to create a great experience on mobile devices as well as on consoles. In a relaxed environment where team members have the time to learn from each other, and everyone plays an important role in the development of our upcoming state of the art games. Mission Briefing Taking ownership for the whole project and being a vision-keeper Ensuring the delivery of the best game possible, in quality, time and budget Planning, control, supervision and documentation of game development processes Responsibility for meeting deadlines Process optimisation utilising effective conflict and time management and intensive internal & external communication Coordination of quality management and localisation Team management and supervision Project-related guidance of all teams and departments (management, marketing, R&D, localization, QA) involved in the making of the game in question Direction of the daily operations of the respective development team (including mentoring, early detection of potential risks, adherence to time limits and quality requirements) Estimation and adjustment of general strategies as well as specific game designs, game concepts and user feedback Validation and analysis of competitive products and industry trends Your Skillset Minimum of 5 years previous experience in a similar position is a must Shipped at least 2 titles Steady in ownership and vision-keeping even under uncertain circumstances Verifiable affinity for video games and knowledge of the specific factors of success of mobile games Outstanding organisation and multitasking talents combined with the ability to meet deadlines Proven leadership abilities and strong communication skills Assertiveness accompanied with strong social skills and capacity for teamwork Strong ability to work under pressure and resolve problems and conflicts Experience in dealing with competitive requirements and priorities Very good knowledge of the English language (written and spoken) Self-contained, motivated and aim-oriented way of working as well as high level of self-motivation   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Senior Game Designer (m/f) Your Crew You will be part of a highly motivated team, eager to create a compelling AAA high quality game. Together with your colleagues in Game Design you will be in the center of it all, working closely with programmers and artists to make our new game a great success. Mission briefing Conception of game ideas for a new, hitherto unannounced game Creation of game design documents (GDDs) and vision statements Devise creative solutions to gameplay and balancing issues Development of gameplay mechanisms and systems Conception of level designs and user interfaces in cooperation with other team members and departments Refine balance of live game economies Aggregation and evaluation of user feedback Produce and take ownership of design specs, balance spreadsheets, and other game documentation Skillset At least 5 years of work experience as Game Designer in the games industry Participation in all relevant phases and stages of the production of at least 2 finished and released video games Routine in the creation and maintenance of game design documents Experience in designing complex systems Seniority to guide colleagues from a GD standpoint and keep the game vision Very good command of the English language (both written and spoken) High capacity for teamwork and excellent communication skills Self-contained way of working and high level of self-motivation A lot of creativity Experience in the development of console games Practical knowledge of interaction and screen design Basic knowledge of project management and QA processes Basic knowledge of game and graphic engines   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Senior Programmer - Unreal Engine (f/m) Your Crew Being part of small gameplay programming team you will work in a positive and productive environment on state of the art 3D video games. Collaboration and mutual feedback will help you to grow both on a professional as well as on a personal level. Everyone at Fishlabs shares one common goal: to create a great visual and technical experience on mobile devices and consoles - working in a relaxed environment where team members have the time to learn from each other, and everyone plays an important role in the development of our upcoming state of the art games. Mission Briefing You will work on high-end shooter and action titles for consoles in a team-based environment You will be developing fast-paced 3D games for consoles. You will be working with multiple teams closely including game designers to make some of the best action titles on the market. Your Skillset At least 5 years of work experience as a programmer / engineer Excellent working knowledge with Unreal Engine (and/or other game engines like Unity, CryEngine etc.) Self-starter who works well across the team and supports other disciplines Very good problem analysis skills and ability to find simple, robust and efficient solutions to complex problems Good knowledge of the English language (written and spoken) Must have shipped at least one title Experience in the team-based development of video games University degree in computer science (or comparable education) Worked on a live title Experience on consoles   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Level Designer (m/f) Your Crew Are you bursting with ideas and eager to let your creativity flow in an inspiring work environment with a friendly atmosphere? Then apply now to become part of our passionate and wildly creative team! Join the studio behind the award-winning Galaxy on Fire series as Level Designer to create immersive and spectacular game worlds for an upcoming 3rd person action game for console and PC. Let’s do this together! (Field trips into space may not be included). Mission Briefing Develop high-level concepts for levels, locations, and objectives Design engaging level flows to execute the overall game design intentions Bring levels through every phase of development from concept to final polish: blocking out, building, scripting, adding events, dressing and fine-tuning Collaborate with the members of the design team to create interesting and engaging gameplay scenarios Communicate your own designs and ideas to the rest of the team Work closely with the art department and collaborate with all disciplines on the game team Make sure levels comply with technical requirements Skillset Strong visual storytelling skills and excellent understanding of 3D game space and pacing Deep knowledge of Unreal Engine’s Blueprint system and game scripting systems Excellent understanding of level design fundamentals: learning curves, means of player direction, difficulty levels, balancing, pacing, motivation and reward cycles, accessibility, etc. Minimum of one shipped game in which you contributed significantly to the level design Professional working experience with the Unreal Engine Intuitive understanding of how second-to-second action games work and why people play them Passionate about games and a solid video game culture Positive work attitude and ability to give as well as receive objective criticism Strong capacity for teamwork as well as drive to achieve things on your own Excellent written and verbal communication and documentation skills, plus the ability to convey abstract concepts Good level of written/spoken English Experience in the development of console games Bonus Skills Experience with software such as Maya, SketchUp or ZBrush Technical background with hands-on experience in programming or visual scripting Academic degree or work experience in art, architecture, interior design or industrial design Experience with other engines and tools such as Unity 3D, CryEngine, Frostbite Engine and older versions of Unreal etc. An eye for cinematography   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   UX Designer (m/f) Your Crew Being part of small art team you will work in a positive and productive environment on state of the art 3D games for both the console and mobile markets. Collaboration and mutual feedback will help you to grow both on a professional as well as on a personal level. Everyone at Fishlabs shares one common goal: to create great visual experiences. This happens in a relaxed environment where team members have the time to learn from each other, and everyone plays an important role in the development of our upcoming state of the art games. Mission Briefing Our UI / UX Designers plan, build and implement all aspects of a game's graphical interface. From initial user flow diagrams and wireframe prototypes to final, in-game layout designs, interactive and graphical components, transition animations and effects with a focus on quality, innovation, integration and ease of use.   Core Capabilities Develop detailed flowcharts, wireframes, mock-ups, rapid prototypes and other product deliverables to effectively communicate designs and product requirements. Create layouts, graphics, interactive elements, icons, style sheets, color schemes, mood boards, templates and layouts for use in all front-end areas of a game An understanding of, and adherence to, user-centered design principles Creation of design guidelines, process enhancements, toolkits, etc., fostering a user-centered culture Work within game engine software (e.g. Unreal, Unity, etc.), while collaborating with engineers to implement your designs. Skillset At least 3 years of experience as a User Experience Designer in the games industry Experience in designing and implementing functional and elegant user interfaces and associated features from concept to completion A strong graphic design foundation as well as a keen eye for cutting-edge graphics and design principles Attention to visual details and consistency Ability to match existing art styles when needed Knowledge and experience with motion design Proficient with typical design software (e.g. Photoshop, Illustrator, Indesign, etc.) Thorough understanding of game development processes Excellent command of the English language High capacity for teamwork and excellent communication skills Self-contained way of working and high level of self-motivation Excellent time management and organizational skills     Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Creative Director Games (m/f) Your Crew You will be part of a highly motivated team, eager to create a compelling AAA high quality game. Together with your colleagues in Game Design you will be in the center of it all, working closely with programmers and artists to make our new game a great success. Your Mission Drive all aspects of the game, from story to game design to how the game looks and sounds: not alone in creating the vision, yet responsible to know how all the pieces work together as a creative whole Provide structure and context to ideas Uphold the game’s vision throughout the production an keep the team involved Inspire and align the team around creative goals Continuously respond to changes, reshape the vision, and communicate it to everyone Interact directly with senior supervisors of each department to manage the teams of artists, designers, and programmers Align with the project’s executive producer and be in a check & balances relationship with the lead producer Interface with external groups to ensure consistency of vision Create an environment that nurtures creativity Be creator and vision keeper for the game concept Serve as the primary designer Your Skillset At least 7 years of work experience in the games industry - ideally 3 years as Senior Game Designer, Creative Producer, Creative Director or in a comparable role Participation in all relevant phases and stages of the production of at least 3 finished and released video games, preferably on console A deep understanding of all aspects of design with mastery in many areas Experience in a Lead position and proven seniority to guide and coach colleagues from a GD standpoint Knowledge of industry trends in regards to genres, gameplay, development models etc. Experience of being the vision holder on a project, communicating that vision out and getting buy-in from the team and other stakeholders Strong problem solving skills and a "Can-Do-Attitude" Self-contained way of working and high level of self-motivation A lot of creativity Experience in the development of console games Solid knowledge of project management and QA processes Very good command of the English language (both written and spoken) Relocation support will be provided!   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Art Director Games (m/f) Your Crew You will be part of a highly motivated team, eager to create a compelling new AA console game. Together with your colleagues in Art and Game Design you will be in the center of it all, working closely with programmers and designers to make our new game a great success. Your Mission As Art Director, it is your responsibility to guide the art team towards the delivery of stunning visuals and therefore gaming experiences, based on the concurrent vision of the development team. Take ultimate responsibility for the aesthetics of the finished game Define the stylistic vision in continuity with the creative director’s vision and in collaboration with the producer Establish and maintain aesthetic standards Review all art assets for quality and continuity Create an environment that nurtures creativity Supervise teams of artists, animators, and designers from concept to ship date Communicate the artistic design and development of the project to the art team (internal) and client (external) Your Skillset At least 7 years of work experience in the games industry - ideally at least 3 years as Lead Artist, Art Director or in a comparable role Participation in all relevant phases and stages of the production of at least 3 finished and released video games, preferably on console A deep understanding of all aspects of art and a very talented and skilled artist yourself Experience in a Lead position and proven seniority to guide and coach colleagues from an artistic standpoint Passionate about details Strong problem solving skills and a "Can-Do-Attitude" Self-contained way of working and high level of self-motivation A lot of creativity Experience in the development of console games Very good command of the English language (both written and spoken)   Relocation support will be provided!   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Senior QA Tester (m/f) Your Crew Our 6-strong QA not only works very closely with each other, but because of our approach of "Embedded QA" each tester is also completely integrated in the development team. Learning from each other so directly means the optimization of the games. Responsibility and making own decisions is not only very welcome but required. Mission Briefing Manual testing for a new console title Creation and maintenance of test cases, check lists and test documents Identification, isolation and documentation of bugs, glitches and other problems clearly and concisely in our bug database Elaboration and introduction of new QA processes for the studio in areas like submission management and testing, advanced training, automated testing etc. Close collaboration with scrum masters, producers, and other leaders from teams across studio and HQ to assess their quality assurance needs and ensure that they have the resources necessary to reach high-quality results You will play a major role for the gaming experience of our new console title and help us to maintain a premium level of quality in all of our games with the perspective of becoming Lead Tester at Deep Silver FISHLABS. Your Skillset 5+ years’ experience in testing Experience with console game development (Xbox, PS4, Switch) Experience in organizing tasks and schedules within a small team Gamer with a solid experience spanning several games and genres Solid understanding of gameplay mechanics Aptitude for gaining understanding of new technologies and processes quickly     Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Unreal Technical Artist (m/f) Your Crew You will work together with an experienced team of developers and a small multi-national art team where you can assume ownership and enjoy creative freedom.   Mission Briefing Assist and support Artists and Designers working with Unreal Engine 4 Establish and maintain the art asset pipeline for Unreal Engine 4 projects Ensure that the high-quality bar established in the Art Direction is maintained and the game runs at defined frame-rates.  Freelance work on-site in our Hamburg office could also be an option.   Your Skillset Very good overall understanding of the Unreal package. At least 3 years of professional experience with the Unreal Engine. At least 1 published AAA title. Good understanding of the Unreal Engine 4 material system and PBR. Good understanding of Unreal Engine 4 lighting, particles and dynamics. Good understanding of Unreal Engine 4 Blueprints. Good understanding of Unreal Engine 4 profiling tools. Ability to self-manage and meet deadlines. English language- and very good communication skills are required. Software: Unreal 4 3DStudioMAX Substance Suite ZBrush Photoshop Scripting experience (Python, MaxScript) as well as experience working with consoles like XboxOne and Playstation4 would be beneficial.       Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Outsourcing Art Manager (m/f) Your Crew You will work together with an experienced team of developers and small multi-national art teams on unannounced  AAA console titles  where you can assume ownership and enjoy creative freedom.   Your Mission It is your responsibility to help the studio to utilize the power of outsourcing to support internal development in meaningful ways. Own and adapt the outsourcing pipeline. Maintain and cultivate long-term positive vendor relationship. Manage and own task estimations with vendors for successful deliveries on multiple projects. Coordinate with internal stakeholders and help shepherd the internal processes forward to keep production running smoothly without interruptions. Facilitate communication between all art teams to realize overall goals and make sure deadlines are met and issues surfaced swiftly. Track status of art assets and make sure that supporting materials required for production are properly prepared, communicated, understood, and followed externally. Responsible for feedback and review process and timings - internal and external. Support outsourcer briefings and define and communicate acceptance criteria and give feedback. Gather accurate data and prepare financial reports, such as monthly, quarterly, and annual spending, both actual and forecasted, for the executive producer and studio management team.   Your Skillset 5+ years of Art Lead management experience and at least two games shipped successfully on console Experienced manager of internal and external art deliveries Deep understanding of internal and external vendor pipelines and processes Deep understanding of scheduling and tracking with asset and project management tools Ability to collaborate with the Production, Art Leads, and Art Directors Very good communication skills able to communicate well visually Have a passion for art and games   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Concept Artist (m/f) Your Crew The Concept Artist will work in a collaborative team environment to provide inspiration and conceptualize the game world. Mission Briefing Lay down the visual foundation for bizarre alien worlds, for fantastic space phenomena, and for disasters of galactic proportions. As the Sci-Fi connoisseur you are, it will be easy for you to design space stations, spaceships, interiors, characters and so on. See your work come to life in the Unreal Engine on Playstation4. Unleash your imagination, get inspired by blockbuster movies and add an epic and visceral mood to your Science Fiction concepts. Your Skillset Minimum 3+ years experience as a concept artist in the games industry Able to create rough sketches and detailed concept renderings Science Fiction enthusiast (has to be confident about the corresponding media backlog) Basic 3D knowledge (required for blockouts) Comfortable with realistic style Knowledge of image composition Creativity Observation and research skills Comfortable with iterative approach Ability to provide and accept feedback and adapt to change   Portfolio Requirements Please provide a detailed breakdown of your work and clarify what you are responsible for. Only digital applications will be accepted such as a website, blog or online album. Physical media will not be accepted. An art test might be required. What we are looking for: Sci-Fi, Environments, Vehicles/Props, Moods, Sketches, Photobashing, 3D Blockouts, Characters   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  ist ein in Hamburg ansässiger Entwickler und Publisher von hochwertigen Videospielen für mobile und stationäre Plattformen. Seit Dezember 2013 gehört das Studio zur Koch Media Gruppe, einem weltweit führenden Produzenten und Vermarkter von digitalen Entertainmentprodukten wie Software, Games und Filmen. Das 90-köpfige, internationale Team von Deep Silver FISHLABS entwickelt seit über 13 Jahren erfolgreiche und gefeierte Videospiele. Das preisgekrönte Portfolio des Studios beinhaltet sowohl eigene Marken wie Galaxy on Fire 3 - Manticore und Dead Island Survivors als auch Publishingtitel wie Warp Shift und Jumping Joe. Deep Silver FISHLABS‘ Weltraumactionshooter Galaxy on Fire - Manticore RISING für das Apple TV erhielt 2015 den Deutschen Entwicklerpreis für die "Beste Technische Leistung". Zwei Jahre später bekam Galaxy on Fire 3 - Manticore vom iTunes-Editorialteam die begehrte "Editors‘ Choice"-Auszeichnung. Jede anspruchsvolle Mission braucht exzellente Profis. Leute wie Dich!  Nimm die Herausforderung an als:  Lead Programmer (m/f) Your Crew As Lead Programmer on our new console title you will oversee all developing- and coding-related processes and operations within the project. In close collaboration and alignment with our Technical Director and Senior Programmers you will be central contact person for all tech-related issues Your Mission Operational overall responsibility for the technical fields like gameplay, UI, core technologies etc. and with it for all aspects of the technical realization of our new console title Responsibility for all coding- and engineering-related topics within the project Technical leadership across various feature teams Lead and support the feature teams in all steps and stages of the development Generalistic overview of needs and capabilities within the teams, and deduction of appropriate measures in close collaboration with Producing and Technical Director Identify and evaluate new technological opportunities as they appear Your Skillset At least 7 years of relevant work experience and thereof at least 2 years in a similar leadership position in the video gaming industry At least two shipped titles University degree in computer science (or comparable education) Proven leadership abilities and strong communication skills Deep technical knowledge of game development processes and game engines - experience with Unreal Engine would be a plus Strong ability to solve technical problems Good knowledge of the English language (written and spoken) Self-contained, motivated and aim-oriented way of working as well as high level of self-motivation Expert knowledge of the games industry   Mission Support Gesundheit!  Frisches Obst, kostenlose Getränke und Sonderkonditionen im Fitnessstudio Machen!  Eigenverantwortung, Freiheit und kurze Entscheidungswege Die Einheit!  Offene, familiäre Atmosphäre und immer ein offenes Ohr Schon da!  Sehr zentral gelegenes, helles und modernes Office in dem Du kreativ und professionell arbeiten und ganz nebenbei auch spielen kannst Und sonst so?   Hier  erfährst Du mehr über Deinen neuen beruflichen Heimathafen! Wir freuen uns sehr über Deine Bewerbung. Je umfangreicher Deine Unterlagen bei uns ankommen, desto besser können wir uns ein Bild von Dir machen. Du solltest aber mindestens ein Anschreiben und einen Lebenslauf hochladen. Wenn Du Fragen zur Bewerbung hast, schreibe uns an  jobs@dsfishlabs.com . Bitte nutze für Deine Bewerbung aber bevorzugt unser Online-Bewerbungsformular.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   Animator - Games (m/f) Your Crew Being part of small art team you will work in a positive and productive environment on state of the art 3D games for consoles. Collaboration and mutual feedback will help you to grow both on a professional as well as on a personal level. Everyone at Fishlabs shares one common goal: to create a great visual experience on multiple platforms. In a relaxed environment where team members have the time to learn from each other, and everyone plays an important role in the development of our upcoming state of the art games. Mission Briefing Create and implement new character and prop animations Maintain and improve our existing database of key-framed animations Develop, build, and maintain efficient character rigging solutions Identify problems that can be addressed visually and provide solutions Preparation and export of animations into Unity Close collaboration with art direction and the game team to constantly improve animation quality and style Plan game animation systems in close collaboration with our technical artists and engineering team Skillset Work experience as an animator in the gaming industry Excellent understanding of animation principles such as weight and timing Very good knowledge of 3dstudio max and/or similar animation tools Good knowledge of rigging Very good knowledge of the English language (both written and spoken) Self-contained way of working and high level of self-motivation A good overview of the current games market and trends in the games/animation industry Be a team player A lot of creativity Experience working with Unreal Engine Good understanding of motion capture as well as experience in the planning and execution of mocap shoots Knowledge of game and graphic engines   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred.
Deep Silver FishLABS Hamburg, Germany
16 Apr, 2018
Full time
Deep Silver FISHLABS  is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category "Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team. Every ambitious mission needs excellent pros. People like you!  Accept the challenge as:   VFX Artist (m/f) Your Crew You will work together with an experienced team of developers and a small multi-national expert art team where you will assume ownership and enjoy creative freedom. Mission Briefing You will create stunning 3D visual effects for our upcoming "next gen" console game projects and optimize effects and particle systems for consoles. Furthermore, you will solve technical problems and challenges in the game as well as in our tool pipeline and improve the overall efficiency of our effects pipeline. Skillset Work experience and finished projects in the video game industry as an VFX artist/technical artist or similar qualification The ability to adopt to different art styles from realistic to stylized Very good understanding of design and art principles and an excellent feel for timing Excellent knowledge of the underlying principles and fundamentals of game engines Eagerness to face the on-going challenge of creating beautiful visuals and to find technical solutions Proficient in English (both written and spoken) Self-contained way of working and high level of self-motivation Desirable: Knowledge in the field of Animation Experience in lighting, light setup and lighting optimization Basic understanding of the fundamentals of shader programming Experience in working with 3ds Max and/or similar 3D tools Knowledge of scripting languages such as MAXscript or MEL Please add to your application a variety of work samples that demonstrate your skills in the field of VFX creation (online portfolio link with video footage preferred).   Mission Support Here’s to you!  Fresh fruit, free beverages and special conditions for gym membership Do it!  Personal responsibility, freedom and short decision-making routes The Unit!  Open office, friendly atmosphere and with professionals always willing to lend a hand There you are!  Centrally located, bright and modern offices where creativity flourishes Have Fun! Of course play some games along the way And what else!?  Learn  more  about your new professional homebase We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at  jobs@dsfishlabs.com . An application via our online tool is preferred