Arkane Studios

Founded in 1999, Arkane has offices in Lyon, France and Austin, Texas. The company's first passion is making first-person games that are immersive and deep. Arkane released its first PC game, Arx Fatalis, in 2002 (then for the Xbox in 2004). With its innovative magic system and rich, cohesive environments, Arx earned the studio major awards, including a nomination as Rookie Studio of the Year at the GDC awards 2003.

After Arx Fatalis, Arkane developed the original PC version of Dark messiah of Might and Magic, garnering the IGN Reader's Choice for the Best PC Action Game of 2006 for its innovation in first-person melee combat. Arkane has also contributed to many AAA games including Bioshock 2 and Call of Duty World at War multiplayer. In August 2010, Arkane Studios became a part of the ZeniMax family, together with Bethesda and id Software.

The award-winning development team is known for the innovative first-person action series, Dishonored®, which includes the 2012 ‘Game of the Year’ and the critically-acclaimed follow-up, Dishonored 2®. Following its release in November 2016, Dishonored 2 earned over 100 ‘Best of 2016 Awards’ including ‘Best Action-Adventure Game’ at The Game Awards 2016. Arkane Studios will release Prey®, the highly-anticipated first-person sci-fi action game, on May 5, 2017!

Today Arkane continues to innovate and expand, embracing new design concepts and game technologies while staying true to its passion for creating deep, immersive environments.

Arkane Studios Austin, TX, United States
17 Jan, 2018
Full time
Senior AI Engineer Division:  Arkane Studios Texas  | Department:  Programming  | Location: Austin , TX, US Arkane Studios is looking for a  Senior AI Engineer  to join our team in developing AAA games for PC and next-generation console systems. Our ideal candidate will have experience with AI programming and be a self-motivated, energetic team player with a healthy work ethic and cooperative attitude. Responsibilities : Collaborate with producers, designers, and artists on individual AI archetypes from conception to completion Author and maintain core AI systems and features Identify and implement platform-specific optimizations to AI systems Work on other game systems and features as required Requirements: Computer Science degree or equivalent degree and/or experience At least five years’ experience programming games Substantial work on at least one shipped AAA game title Familiarity with modern AI systems and architectures Familiarity with navigation, locomotion, animation, collision, and physics systems Experience with real-time concurrent systems is a plus Strong C++ language and design skills Able to write clear, correct code that is portable and maintainable Able to use linear algebra and matrices correctly and efficiently Excellent oral and written communication skills Excellent organizational and time management skills How to Apply To apply for this position you will be redirected to the job submission form at Taleo.com, our third-party applicant tracking system. While Taleo.com is not hosted by ZeniMax Media and does not fall under our Privacy Policy, only employees of our Human Resources department will be able to view your submitted information. Information collected via the job submission form is subject to Taleo.com’s privacy policy.
Arkane Studios Austin, TX, United States
17 Jan, 2018
Full time
Online Game Engineer Division:  Arkane Studios Texas  | Department:  Programming  | Location: Austin , TX, US Arkane Studios is looking for an Online Game Engineer to join our team in developing AAA games for PC and consoles.  The successful candidate will have expert knowledge of and experience in the design, implementation and continuing support of large scale client/server applications using primarily C++.  Extensive experience developing online games is required.  The ideal candidate will be passionate about technology, have excellent problem solving skills and a desire to work in a creative and collaborative environment.   Responsibilities ·        Works with other engineers to architect and refine game systems and online features related to online games (client-server networking optimization, integration with backend services, data authority management, game persistence, etc…) ·        Works with designers, artists and other personnel involved in the development of products as required ·        Test and refine code and systems throughout the development cycle of the project ·        Diagnose and fix live service issues   Requirements ·        Bachelor’s degree in Computer Science, or equivalent experience ·        Excellent C++ knowledge ·        5+ years professional software development experience writing client-server game applications ·       At least one AAA title shipped as a contributing online engineer ·        Experience with multithreaded programming ·        Expertise with network programming and optimization ·        Excellent analytical and mathematical skills ·        Strong interpersonal skills and problem solving ability ·        Writes clear, maintainable, portable code ·        Accurately estimates his/her schedules and delivers high quality work products to that schedule ·        Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude   Desired Skills ·        A passion for gaming and a working knowledge of online products ·        Experience developing for an online environment ·        Experience with testing frameworks ·        Experience optimizing code for memory and CPU utilization ·        Experience in a “Live” environment (ongoing support of a product after launch)   How to Apply To apply for this position you will be redirected to the job submission form at Taleo.com, our third-party applicant tracking system. While Taleo.com is not hosted by ZeniMax Media and does not fall under our Privacy Policy, only employees of our Human Resources department will be able to view your submitted information. Information collected via the job submission form is subject to Taleo.com’s privacy policy.