EA - Electronic Arts

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EA - Electronic Arts Tokyo, Japan
28 Feb, 2018
Full time
Japan Community Engagement Manager (112545) Requisition ID  112545  - Posted  07/11/2017  -  Regular  -  Global Publishing - APAC  -  Marketing  -  Tokyo  -  Tokyo  -  Japan  -  Asia コミュニティエンゲージメントマネージャー   ジャパン・マーケティング&コミュニケーションマネジャーをサポートし、ローカルプレイヤーへ向けての情報発信と信頼獲得のためEAのコミュニティーのさらなる発展と成長を担うコミュニティーエンゲージメントマネージャー   職務内容 ・地域やグローバルの施策に基づいたローカルコミュニティープランの実行 ・承認されたプロジェクトのローンチ成功をサポート、ときにリードし、目標達成とKPI獲得に貢献 ・活気ある適切なやりとりで、各コミュニティーの管理と最適化を実施する ・EAがもつ各チャンネルへ掲載する内容のスケジュール管理と掲載を担当、また、外部パートナー企業を通じて外部チャンネルへの掲載を実施 ・ローカルな特徴、また文化的な観点を考慮し、各アセットのクオリティの管理 ・代理店やその他パートナー企業との関係構築 ・マーケティングコーディネーターの管理し、適切な場所への効果的なディストリビューションを実施 ・EA関連およびユーザーへ向けてのローカルの情報収集 ・全体のストラテジーに添って、ローカルなコンテンツを提供 ・キーインフルエンサーを確認し、外部へ向けての活動へのエンゲージと関係構築 ・適切なソーシャル/コミュニケーションエージェンシーとともに、ローカルでのストラテジーの企画と実行 ・グローバルのゲームチェンジャープログラムの実行 ・関連チャンネルの管理を含む、コンペティティブ・ゲーム・ディヴィジョンのローカルリード業務   スキル・経験 ・ビデオゲームやエンターテイメント業界への熱意 ・ビジネスレベル以上の日本語・英語力(読み・書き・会話) ・地域やマーケット独自のものも含め、文化、お祝いごと、休祝日などの知識 ・SNSプラットフォーム関連実務経験と深い知識 ・社内外ステークホルダーとの関係構築スキル ・ソーシャルメディアエージェントとの業務経験 ・多様性のあるグローバルな環境での業務経験 ・チームプレイヤー。個人の仕事に対する倫理を通して、チームの中で協力しながら業務に取り組む ・細部にも配慮し、質とやりがいのある行動がとれる ・セルフスターター。学ぶことと成長することに熱意をもって行動する   The Japan Community Engagement Manager reports to the Japan Marketing & Communication Manager, and is responsible for engaging and building loyalty with EA’s communities, igniting social advocacy at scale with local relevancy with local players, communities and influencers within the territory.   Key responsibilities Responsible for the execution of the local Community plan, within the framework of the regional & global strategy. Lead and/or support the approved projects to a successful launch, ensuring objectives and KPIs are embed and achieved. Manage and moderate all relevant community channels while stimulating the right conversations. Responsible for scheduling and posting content on all EA owned channels, and the ability to work with 1st party partners to provide content on external channels. Ensure the quality of local assets, with particular attention to local and cultural aspects. Managing the relationship between agencies and external partners locally. Management of a Marketing Coordinator, ensuring all locations and distributions are managed effectively. Curate content for local executions, including both EA and user-generated content. Create local content if commissioned by overall strategy. Identify key influencers, engage in outreach activities to build and maintain relationships. Work with relevant social & communication agencies, regarding the planning and execution of local strategies. Execute global game changer programmes in-market. Act as the local lead for our Competitive Gaming Division, including associated channel execution.   Desired Skills and Experience A passion for video games and the entertainment industry. Fluent in both English and Japanese, both written and spoken. An understanding of key cultural celebrations and holiday periods, including key relevant market events that are unique to the region. In-depth practical knowledge of social media platforms across the region. Strong ability to build relationships with internal and external stakeholders. Experience in managing relationships with social media agencies. A proven track record in working in a multinational environment across a diverse market. A team-first player, who works in a collaborative, team orientated fashion, though demonstrates a strong personal work ethic. High attention to detail, ability to ensure the quality and meaningfulness of executions. A self-starter who is passionate to learn and grow.  
EA - Electronic Arts Seoul, South Korea
28 Feb, 2018
Full time
eSports Sr Manager - Asia (115906) Requisition ID  115906  - Posted  12/03/2017  -  Regular  -  Global Publishing - APAC  -  Marketing  -  Seoul  -  Seoul  -  Korea, Republic of  -  Asia eSports   Sr Manager – Asia   As a member of Electronic Arts, you are part of an elite team of innovative and highly skilled specialists who lead the gaming industry.  Located in Seoul and reporting to Head of Player Engagement, the eSports Sr Manager – Asia is a strategic player engagement role within the EA F2P publishing team.  The role is responsible for determining e-sports strategies and develop structures to engage players from the grassroots level through to the professional club players. Working with the global competitive gaming team, local publishing teams, our studios and 3rd party operators the role will lead a cross-functional team to increase engagement in-game and out of game for all players across Asia.   KEY RESPONSIBILITIES   Lead the design and development of all EA Asia F2P’s E-Sports programs ensuring engagement at all levels of play from grassroots to pro Directly manage the relationship with our 3rd party operators in China, Korea, and SEA, in connection with their local e-sports programs involving EA properties.    Align and work closely with our Global Competitive Gaming Division, ensuring Global Strategy is reflected in Asia plans Develop our relationship with players plus our networks of e-sports organizers, broad/shoutcasters, and volunteers. Partner with the studio, central technology, marketing teams, and publishers to understand and improve the quality of gameplay and features for e-sports players and spectators. Monitor industry and local insights to inform and assist our strategic approach, as well as identify opportunities to bring in additional revenue for our e-sports programs Work with internal and external stakeholders to develop new products, distribution, and digital licensing opportunities to grow EA’s e-sports business throughout Asia Define, implement, and track measurable criteria to evaluate our success in e-sports and set KPIs for growth and develop management level reports in support of business reviews Drive quarterly planning meetings with regional operators to review eSports strategy and plan for the upcoming period Ensure effective communication between a number of stakeholders by serving as the lead point of contact across a number of internal and external partners Assesses market competition by comparing the company's product to competitors' products Set meaningful and measurable KPIs against all campaigns and marketing initiatives Monitor effectiveness of all eSports events and campaigns, providing regular reports to publishing team, with specific and actionable recommendations for future improvement Constantly monitor eSports strategies, plans and materials from international EA counterparts to ensure consistency, adopt best practices, and gain efficiencies/economies with worldwide plans     DESIRED SKILLS / CORE COMPETENCIES   Deep understanding of the multiple functions that go into an e-sports product with the ability to be conversational in all functions, including: business management, event management, brand management, software development, game design, competitive rulesets, team/player management, content, and broadcast architecture. Understanding of and experience in e-sports and/or sports digital content planning, productions and broadcast/distribution in Asia, specifically in China, Korea, Thailand, and Vietnam, to drive viewership. Ability to communicate but more importantly influence both local Korean stakeholders but also regional and global teams in English Sharp, analytical, and thoughtful. Sound judgment and thoroughly thinks through problems to come up with solutions Experience at developing innovative marketing and campaign plans involving live service including acquisition, engagement and monetization Experience at cross-functional leadership with eSports, live services, web, games and technology development teams Consistent effort, intense commitment, and willingness to go above and beyond when needed Strong team player, behaves like an owner, and ultimately focused on delivering results with high standards Excellent, consistent verbal and written communication skills (both in Korean and English) Strong project and time management skills Solid understanding of Microsoft Office programs Presentation skills including PowerPoint design/creation and public speaking Ideally an understanding of both the gaming and cultural nuances of Korea, Japan and South East Asia     QUALIFICATIONS   A motivated self-starter with a minimum of 5+ years’ management experience leading best-in-class sports, organized play entertainment, or e-sports programs to with deliver demonstrable returns. Bachelor’s degree, Business or Marketing Passion for video gaming and interactive entertainment and for sports/sports marketing with a deep understanding of industry dynamics, trends and players Highly effective communication skills including the ability to communicate effortlessly in English AND Korean - both spoken and written Strong leadership & self-initiative mind Passion for technology, new entertainment experiences and consumer goods. Effective leadership and people management Team-first player, collaborator, as excited to invest in improving the overall team’s performance as they are to excel in their own work.    *LI-SL1    
EA - Electronic Arts Shanghai, China
28 Feb, 2018
Full time
Producer (NBA Live) (116822) Requisition ID  116822  - Posted  02/02/2018  -  Regular  -  EA Studios - Mobile China  -  Producer  -  Shanghai  -  Shanghai  -  China  -  Asia Senior Producer The PopCap Shanghai Studio is a part of the EA Asia family of development studios and we are dedicated to building top class Free-to-Play (F2P) mobile games. We stand at EA’s forefront in bringing world famous titles such as Plants vs Zombies, Need for Speed, and other titles to the China and Asia mobile market. Our studio is focused on leveraging EA’s World Class IPs and adapting them to game designs, arts, and systems that makes sense for our market. We are a studio who thrives for perfection and are eager to build something that we can be proud of.  Having creative control over our own products, we control our own destiny.  Key decisions are made at a local level so that we can be agile and adaptive.  We are international but local and our working culture is a spectrum of rich colors.  Our mission is clear – we are here to build the best F2P mobile games possible and China/Asia is our proving grounds.   If you are passionate about mobile games and believe quality is key, then you are exactly who we need. Responsibilities Work with leadership team to establish and communicate goals, objectives, and milestones. Organizational intelligence. You must be capable of running teams within a large organization Drive the direction and overall product strategy of games in development to live operations validating we are on budget and meeting proper timelines. Creative center and overall vision for the product. An expert in the subject matter, you motivate and empower talent on the team to execute on that vision. Staffing and talent management will be critical to your success. You need to ensure everyone is motivated, team leaders are staffing appropriately, and to be the spokesperson for the team internally and outside of EA. Qualifications A deep understanding of online/mobile/freemium (free-to-play) games in China market trends and consumer demographics / insights A min of 10 years in the industry, with 3+ years leading game teams and 2+ years in a senior leadership role. Proven track record in building highly effective interpersonal business relationships and generating business in a highly matrixed organization Deep experience running live services, including game analytics, user acquisition and product management Previous work managing multiple projects in all phases of the development cycle. Proven P&L ownership to ensure our games not only monetize, but are fun to play. Expert communication and presentation skills  
EA - Electronic Arts Seoul, South Korea
28 Feb, 2018
Full time
FIFA - Game Designer 계약직 (117463) Requisition ID  117463  - Posted  02/06/2018  -  Temp  -  EA Studios - Mobile Korea  -  Game Design  -  Seoul  -  Seoul  -  Korea, Republic of  -  Asia FIFA - Game Designer 게임 기획자 (계약직)   [ 담당 업무]   국가별 (5개 국) 라이브에서 발생하는 이슈에 대한 유지 보수 기획 라이브 오퍼레이션 업무 (테이블 입력, 지표 분석 등)   [ 자격 요건]   구두 및 문서를 통한 커뮤니케이션 능력 게임 개발 과정 및 팀작업에 대한 충분한 이해     [ 우대 사항]   게임에 대한 높은 이해 게임 개발에 대한 이해 수치/분석에 대한 이해     [ 제출 서류]   국문이력서 및  자기소개서 게임관련 경력기술서  (하단 내용 반드시 포함) * 프로젝트 진행 경험시 작업물에 대한 구체적 설명 * 해당 작업물의 작업 기간과 예시를 스샷으로 입력 *  사용했던 툴과 해당 툴을 사용 능력에 대한 간단한 설명   게임관련 포트폴리오  (하단 내용 반드시 포함) * (회사에서 만든) 공동 작업물이 아닌 본인이 직접 작성한 제안서 또는 기획 * 본인의 기획 역량을 보여줄 수 있는 상세 기획서     [ 전형 절차]   서류 전형 -> 직군별 테스트 -> 1차 인터뷰 -> 2 차 인터뷰 -> 합격자 발표  
EA - Electronic Arts Seoul, South Korea
28 Feb, 2018
Full time
FIFA Online - Publishing Assistant (116368) Requisition ID  116368  - Posted  02/27/2018  -  Temp  -  EA Studios - SPORTS  -  Marketing  -  Seoul  -  Seoul  -  Korea, Republic of  -  Asia FIFA Online - Publishing Assistant (파견직)   1. 담당 업무 - 자사게임과 유사장르의 신작 게임 플레이 및 리뷰 작성 - 출시된 게임의 서비스 상태 점검 및 리포트 작성 - 게임 시장 동향 조사 및 관계사들에 대한 모니터링 - 게임 관련 보고서 검수 및 영문번역 - 게임 매출에 대한 분기별 Tracking - 현재 진행되고 있는 게임관련 프로젝트 지원 2 . 자격요건 -축구/자동차에 대한 관심 및 이해도 -게임사업에 대한 관심 및 이해도 -영어 활용 능력 -MS-Office 활용 능력 3. 우대사항 - EA 게임에 대한 관심이 많으신분 - 다양한 장르의 게임을 많이 해보신 분 - 게임 관련 업무 쪽에 관심이 있으신 분 - Photoshop 등 2D 디자인 작업이 가능하신 분 - 최소 6개월 이상 근무 가능하신 분(휴학생, 졸업예정자 및 졸업자)    
EA - Electronic Arts Victoria, Australia
28 Feb, 2018
Full time
Game Analyst (117630) Requisition ID  117630  - Posted  02/21/2018  -  Regular  -  EA Mobile - Firemonkeys  -  Analytics  -  Melbourne  -  Victoria  -  Australia  -  Australia   The role: EA seeks a dedicated and skilled analyst to support its mobile studios and games. The analyst will work with and support the EA Melbourne studio as well as the wider EA community to help forecast, monitor, report and communicate game performance and player behaviour.   Your responsibilities will include: Analyse daily performance data, including sales and in-game telemetry, to identify opportunities and challenges, then create strategies and tactics to drive results. Creation and maintenance of static and interactive dashboards, reports and ad-hoc queries.  Perform regular deep dives to investigate player segments, behaviors, and spending habits.       Provide reporting and performance monitoring by using data drawn from diverse sources with deep analysis and recommendations on findings. Evaluate the impact/success of game events, content updates and marketing campaigns.  Communicate results of analysis with clarity and impact to key stakeholders.   You will have: Strong practical experience of SQL critical. Experience working with distributed data stores (Hadoop, Redshift etc.) a big plus. Experience of R or Python for data analysis, a big plus. Excellent data analysis skills required; experience of modeling, A/B testing, multivariate testing and statistics desirable. Proven ability to partner with cross-functional disciplines and influence effectively. Strong organizational skills & attention to detail. Ability to work collaboratively within a small team. Experience as an analyst within an agile corporate environment highly desirable but not critical.   The Perks: Modern studio, located next to Southern Cross Station. Subsidised health care programme and gym allowance. Excellent employee benefits, bonuses and share options. Subsidised games and consoles, with additional games available to take home to play. Fully stocked kitchen for breakfast, lunch, fresh fruit and hot drinks. Friday night socials and regular team building outings.
EA - Electronic Arts Victoria, Australia
28 Feb, 2018
Full time
Development Director II (114344) Requisition ID  114344  - Posted  10/01/2017  -  Regular  -  EA Mobile - Firemonkeys  -  Development Director  -  Melbourne  -  Victoria  -  Australia  -  Australia       EA Mobile Electronic Arts' Mobile Osiris engine team is co-located with the Firemonkeys Studio in Melbourne, Australia. The Osiris team provides EA with a high-performance mobile engine that is currently used by multiple games live and in development.   The role                                             We’re looking for a seasoned Development Director with technical chops to manage development of the Osiris mobile engine. You will partner with the Producer and Technical Leads of the Osiris team to bring a team of talented developers together in delivering engine features and supporting game teams. You are an experienced team leader with great communication skills and experience in project and people management and leading technical disciplines.   Your responsibilities will include: Working with a team of 12-14 developers you will drive planning, estimation, and tracking of ongoing development and support Build and maintain product roadmap and schedule Partner with Producer and Technical Leads to manage scope and quality Manage resourcing plans, hiring, and career development Identify risks and manage mitigation plans Maintain regular communication with team and key stakeholders to provide status updates on development progress Build and maintain effective relationships with local and offshore teams within EA Drive and continuously improve Agile/Scrum processes   You will have: 6+ years of project management experience, including managing others, in software industries University degree in Computer Science or similar Experience in working with engineering functions Experience in people and career management Experience creating and managing staffing plans Strong listening and communication skills Ability to coordinate numerous activities and groups of people who need to cooperate Hands on coding experience Experience with agile development methods and tools Ability to work in a distributed environment Ability to learn quickly and retain a high level of detail Strong negotiation, interpersonal and conflict resolution skills Ability to travel internationally   The Perks: Modern studio, located next to Southern Cross Station Subsidised health care programme and gym allowance Excellent employee benefits, bonuses and share options Subsidised games and consoles, with additional games available to take home to play Fully stocked kitchen for breakfast, lunch, fresh fruit and hot drinks Friday night socials and regular team building outings
EA - Electronic Arts Guildford, UK
28 Feb, 2018
Full time
Junior Lighting Artist (117902) Requisition ID  117902  - Posted  02/15/2018  -  Regular  -  EA Studios - Content  -  Art  -  Guildford  -  Surrey  -  United Kingdom  -  Europe       We are EA   We entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.   Artworks is a highly engaged content creation team within EA Studios.  We are creatively driven and focused on high end visual production across multiple genres and art styles.  Our art studios are in Vancouver, Orlando, Guildford, Gothenburg, and Shanghai. Working with our game team partners we share a unified passion for creating amazing experiences, and industry leading visuals. We are adventurous and creative.  We are courageous and we take chances.  We seek pioneers who cut new paths and conquer challenges with fierce determination. We look for the best in everyone.   The Challenge Ahead   Artworks is seeking a Junior Lighting Artist to join the team at our Guildford studio. You’ll have the opportunity to learn from our experienced lighting team and contribute creatively to an exciting franchise.   Lighting artists create atmosphere, add realism, tone, depth and emphasize drama or narrative also establishing and clarifying location, weather, time of day, etc. Lighting artists execute their work by leveraging their technical knowledge as well as their strong sense of aesthetics to light environments and scenes that meet the expectations of the art director and run within budget of a real-time game engine.    You should ideally have experience with one or more 3D packages (ideally a real-time engine), and be able to demonstrate an understanding of rendering, lighting, shading networks, polygonal modeling, and texture UV's as well as strong troubleshooting and debugging skills.   Lighters should also understand the characteristics of light and how it is simulated in a CG environment; they should be able to work from reference materials, identifying and translating key lighting details.   What a Junior Lighting Artist does at EA:   Partnering with and learning from our experienced team, you’ll be exposed to:   Lighting a variety of different environments, from small levels to open worlds. Cinematic lighting of cutscenes and narrative scenes. Collaborating with all teams to push the boundaries of gameplay and graphics. Placing and tweaking of light sources within environments. Creation and capture of sky and cloud textures to create lighting setups for different conditions. Authoring of post processing and rendering features e.g. colour grading, ambient occlusion, reflections. Prototyping the use of lighting technology to reach the visual targets defined by the art direction. Collaborate with the Technical Art and Engineering teams to develop tools and pipelines.   A Junior Lighting Artist needs:   Understanding of physically based rendering technology and pipelines. Good sense of lighting theory; colour space, exposure, light fixtures, natural light, reflections etc. Understanding of cinematography and photography; the use of camera technology, composition and lighting to set the mood. Understanding the use of lighting as a powerful tool in gameplay clarity. For example; to guide the player forward, highlight objectives and enemies. Used to working within the contraints of a real-time engine...balancing visual quality and performance requirements Knowledge of the game development process, ideally with prior experience on a AAA title Ability to acknowledge, diagnose and resolve visual issues throughout the production process. Knowledge of materials and textures and their impact on the perception of the lighting.   What’s in it for you? Glad you asked!   We realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality. At EA, we live the “work hard/play hard” credo every day.   We thought you might also want to know:   More about our studio:                 http://ghostgames.com/ More about our location:              https://www.ea.com/careers/careers-overview/guildford