Rockstar North

Part of the Rockstar Games family since 1999, Rockstar North is home to the ground-breaking Grand Theft Auto Series. Ambition and hard work have made Rockstar North a preeminent games developer worldwide, and at the heart of it all is a team of motivated individuals who strive to produce amazing, industry-leading games.

Based in Edinburgh, Scotland, the studio provides a creative environment in which talent and innovation can thrive. Bringing a Rockstar title to fruition demands commitment and dedication, but also presents an exciting opportunity for highly skilled game developers from a variety of backgrounds to collaborate on some of the most successful and critically-acclaimed video games in the world.

Rockstar North Edinburgh, UK
07 Feb, 2018
Full time
FACIAL ANIMATOR Rockstar North is seeking experienced Facial Animators to join our team and assist in the creation of some of the most highly respected and widely recognized AAA titles in video games. RESPONSIBILITIES Create visually stunning 3d Facial animations. Work closely with the team to create balanced solutions to any related technical and aesthetic issues. Animate natural and expressive motion to create realistic, fluid Facial animations. QUALIFICATIONS Positive, solution-oriented individual with a passion for game development. Strong understanding of development issues involved in getting animations into a game. Outstanding demo reel demonstrating good understanding of animation principles with a focus on high quality facial animation. Hand key Facial Animation experience required. Minimum 3 years of experience in animation for cutscene, cinematic or equivalent. Proven industry experience as an animator on at least one AAA title. Production experience with PS4, XBOX One, and/or PC. Bachelor’s Degree in Art from a competitive program. SKILLS Advanced knowledge in one of: 3D Studio Max, MotionBuilder, or equivalent 3D program. Exceptional skill in animating human and animal faces. Strong interpersonal and communication skills and ability to work closely with Artists, Designers and Programmers. Excellent problem-solving skills and ability to work in a self-directed manner and make timely, well-thought out decisions. Proficiency in Faceware a plus.
Rockstar North Edinburgh, UK
07 Feb, 2018
Full time
ENVIRONMENT TERRAIN ARTIST Join our team to create next-generation worlds for exciting upcoming projects. Strong modelling and texturing skills are not enough. Candidates must be able to create immersive, living and fully-realised environments. As an Environment Artist working at Rockstar North, you will be responsible for creating exciting and believable artwork, building and texturing environment assets for the biggest and best open world environments in the industry. We prize an ability to demonstrate individual design skills; including concept and creation of assets that are both original and yet still keep a look and feel of their specific real-world references. RESPONSIBILITIES Sculpting, modeling and texturing terrain for next-gen game environments. Work within the map department specialising in landscape terrain art. Participate in R&D of new techniques to implement into production pipeline. Proactively seek feedback from Lead Artist and Creative Directors. Ensuring artistic style is consistent with defined visual style for the game. QUALIFICATIONS 2+ years of post-secondary educational experience in 2D and 3D art production. Preferably worked on released titles. Superior 2D and 3D art skills. Should be proficient at sculpting natural landscapes of varying terrain. Possess a good knowledge of cutting-edge shader techniques. Eagerness to learn new software tools and technologies. Ability to work in a team setting, under deadlines and time constraints. Expertise in 3ds Max, Photoshop and either ZBrush or Mudbox is required. Strong technical background with ability to grasp new programs and systems quickly. Ability to work with a high degree of self-direction and motivation. Strong communication and time management skills. Able to prioritize and multi-task. Creative nature with strong problem solving skills. Game experience preferred. ADDITIONAL INFORMATION Must provide a portfolio through a webpage or other digital media to be considered. Experience with World Machine or similar packages are a positive, but not a necessity.
Rockstar North Edinburgh, United Kingdom
07 Feb, 2018
Full time
GRAPHICS PROGRAMMER Rockstar North is seeking a graphics programmer to help breathe life, realism and fun into our next-generation games. This is an exciting opportunity to develop cutting-edge graphics and visual effect systems, working together with the art department to create optimal, attractive solutions for our games. Interested applicants should possess an excellent grounding in graphics theory, good math skills, a keen eye for detail, and a natural ability to communicate as part of a creative team. Responsibilities: Develop new and enhance existing graphics technologies (rendering, lighting, shadows, shaders, culling, scene management and others) to help achieve state-of-the-art visuals. Work closely with the rest of the programming team to assist in integrating graphics technologies, identify extensions to that technology, and help create those improvements. Qualifications: Experience with C/C++ programming. Experience with HLSL, Cg or other vendor specific shader programming language. Ability to work with artists, designers and other content creators to make sure they can get the most out of the technology. Passionate about playing and making games. Desired: Experience with 3D graphics APIs (Direct3D 11+, OpenGL, Vulkan and/or vendor specific). At least one shipped title; preferably on the Xbox and/or Playstation consoles. Experience with multithreaded programming. Experience optimizing both performance factors and memory footprints using hardware and software profilers (PIX, GCM Replay, Tuner, Vtune, etc.).
Rockstar North Edinburgh, United Kingdom
07 Feb, 2018
Full time
MISSION/TECHNICAL SCRIPTER We are looking for individuals whose skill set combines technical excellence with a passion for making games. The role involves script based programming and close collaboration with our other disciplines from animation, art and programming. As part of the Level Design team you will be using our proprietary in house scripting language to code game missions and create immersive gameplay scenarios featuring AI, physics, network play and interactive storytelling. Responsibilities C/C++ programming skills are required. The role involves script-based programming and liaising with artists, animators and programmers. You will have excellent communication, technical & problem solving skills. Qualifications Must thrive in a team based working environment. Must be accurate and effective in working to deadlines. Computer Science/Mathematics/Physics degree.