Blackbird Interactive

Blackbird Interactive is an independent game development studio dedicated to creating world-class, immersive, compelling and stylish interactive experiences. We are committed to building engaging gameplay, telling amazing stories, and delivering uncompromising quality to all of our customers.

Blackbird is a private, independent game studio headquartered in Vancouver, British Columbia. The company was founded in 2007 and became operational in 2010. The founders are a team of experienced video game industry veterans including senior EA staff and founders of Relic Entertainment.

Blackbird Interactive Vancouver, BC, Canada
13 Apr, 2018
Full time
Lead 3D Environment Artist VANCOUVER, BC ART – ART FULL-TIME PERMANENT   Blackbird Interactive is looking for a strong, experienced leader to join our environment team. We have a great group of talented, incredible artists and a world class team.   You lead a team of environment artists and are comfortable with all elements of game art from concept to modelling/texturing.  Ideally you will be most experienced in Environment design and modeling.   Here's a chance to join a small team where you can put all of your skills and interests to work. Responsibilities Develop strong artist workflows that are ideal for a highly iterative environment. Communicate with tools department in development of more robust toolsets for artists to use. Work closely with the Art Director and Production Artists to create 3D environments, terrain and foliage creation & 2D texturing Work closely with concept artists and designers to provide in-game assets, 3D environment elements, to the specifications of the project. Make necessary changes and iterate to ensure that the work is in keeping with the artistic vision; Creative leadership and goal setting with the environment team.  Creative development of game art assets using a variety of packages.  Technical problem solving of how to achieve our signature look in the engine.  Create, tweak, implement and fix world class art for a world class game.  Inspire and support team members, accept personal responsibility for the project deliverables. Monitor deliverable progress, manage assigned scope and requested changes, meet commitments, follow up and be on time.   Requirements 5+ years of proven gameplay development; multiple shipped products, preferably RTS or RPG At least one shipped product Proven ability to guide, mentor and provide feedback to art team Proven capability to work on multidisciplinary project teams, able to handle changing priorities throughout a product life cycle Excellent communication and presentation skills Autodesk Maya, Z-Brush, Substance Designer, Substance Painter, Adobe Photoshop, Mac and PC operating systems. Specific expertise in one or many of the following: modeling, texturing, lighting, creating effects, creating UI and User Experience.3+ years of proven gameplay development; multiple shipped products. Strong understanding of 3D elements and creation Manipulate UVs; adjust textures using Photoshop/Substance Painter ; create high quality/high resolution textures; A good understanding of PBR texturing techniques. Specific expertise in one or many of the following: modeling, texturing, lighting, creating both foliage/organic environments and hard surface environments. Pluses 3D Modeling skills: experience with Photogrammetry modeling technics, experience using world machine and Zbrush Texturing skills: Substance Designer and Quixel Suite. Lighting skills: Ability to adjust lighting to establish the desired style and mood of a 3D scene; ability to utilize light to direct the user’s eye within an image/scene; ability to define lighting purpose, placement, direction, shape, range, colour, quality, shadowing, drop-off quantity and brightness in a scene; ability to maximize efficiently of scene lighting with textural detail. Experience playing modern RTS games such as Starcraft and Company of Heroes, as well as MOBA's like League of Legends. Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.) Unity 3D: Knowledge of asset management and basic architecture for importing user created content; 3D models, textures. Compensation Competitive salary Extended Health & Dental benefits Generous vacation and sick day allowances Other studio programs related to maintaining the health and well being of our staff     Blackbird Interactive is a rapidly growing independent game development studio located in Vancouver, BC, Canada. We are dedicated to creating uncompromising immersive games with strong narratives and distinctive art styles. Games that we are excited to work on, are a blast to play, and that we can be proud of for decades to come.   Must be eligible and available for Full Time & On-site work in Vancouver, BC.   Please send a cover letter with your resume and application. If applying for an artistic role, please provide a link to your portfolio and/or demo reel.   Blackbird Interactive is committed to diversity and building and sustaining a diverse and inclusive workforce. As an equal opportunity employer we encourage applications from all qualified individuals. BBI does not discriminate against applicants based on genders, races, national and ethnic origins, religions, ages, sexual orientation, marital and family status, and/or mental or physical disabilities.
Blackbird Interactive Vancouver, BC, Canada
13 Apr, 2018
Full time
Associate Programmer VANCOUVER, BC PROGRAMMING – PROGRAMMING   Blackbird Interactive is looking for new and up and coming developers to join our team. Do you know how to get things done? Can you work with designers and artists to understand and implement what they need? We are looking for passionate and talented team players eager to be a key part of our programming team.   You will be part of an initially small, high performing team who can crunch ideas quickly and come up with dazzling solutions to challenging problems. You will have a collaborative approach and be an integral part of the team from early exploration to shipping a high quality game. Responsibilites Full life cycle engineering on key systems and features, from eliciting requirements to technical designs to implementation, testing, and support under guidance of Senior Programmer. Develop pipelines and tools to enable designers and artists to iterate their content into your features. Work closely with designers to understand and refine design intentions via prototypes and rapid iteration. Become knowledgeable about many areas and an expert on some. Interact with other engineers to improve the whole technical team and process. Collaborate continuously with art, design and technical teams to define requirements and iteratively build solutions. Jump wholeheartedly into learning new technologies and systems and leverage them in creative ways to meet our technical and business needs. Assess requirements and provide effort estimates to guide an evolving development plan. Embrace and help improve our programming practices for solid design, testing, and implementation. Requirements 0-3 years of programming with interest in game development Bachelor's degree in computer science or equivalent. Good understanding of C# and / or C++. Self direction and a proven ability to thrive in a highly dynamic environment. Strong inter-disciplinary collaboration skills, including verbal and written skills. Demonstrated passion for games and technology. Compensation Competitive salary Extended Health & Dental benefits Generous vacation and sick day allowances Other studio programs related to maintaining the health and well being of our staff     Blackbird Interactive is a rapidly growing independent game development studio located in Vancouver, BC, Canada. We are dedicated to creating uncompromising immersive games with strong narratives and distinctive art styles. Games that we are excited to work on, are a blast to play, and that we can be proud of for decades to come.   Must be eligible and available for Full Time & On-site work in Vancouver, BC.   Please send a cover letter with your resume and application. If applying for an artistic role, please provide a link to your portfolio and/or demo reel.   Blackbird Interactive is committed to diversity and building and sustaining a diverse and inclusive workforce. As an equal opportunity employer we encourage applications from all qualified individuals. BBI does not discriminate against applicants based on genders, races, national and ethnic origins, religions, ages, sexual orientation, marital and family status, and/or mental or physical disabilities.
Blackbird Interactive Vancouver, BC, Canada
13 Apr, 2018
Full time
Experienced Generalist Programmer   Blackbird Interactive is looking for a passionate and experienced programmer to join our team to be a key part of our engineering backbone working on a new and innovative IP.   Do you want to build compelling game experiences having designed, prototyped and delivered high profile gameplay systems, features and tools? Do you love working with a small team of talented designers, artists and programmers to create ambitious in-game content? This is a genre-busting, first-person sci-fi adventure in space.     You will be part of a small, high performing team who can crunch ideas quickly and come up with dazzling solutions to challenging problems. You will have a collaborative approach and be directly involved in the day to day decision making that will help us design and ship a high quality game.   Responsibilities Implement robust and innovative game features, with an eye to code quality and maintainability. Develop pipelines and tools to enable designers and artists to iterate their content into your features. Work closely with designers to understand and refine design intentions via prototypes and rapid iteration. Be the expert and owner for key areas of technology. Share your passion for the art of crafting unforgettable gaming experiences.  Guide and mentor other engineers to improve the whole technical team and process Collaborate continuously with art, design and technical teams to define requirements and iterative build solutions. Jump wholeheartedly into learning new technologies and systems and leverage them in creative ways to meet our technical and business needs. Assess requirements and provide effort estimates to guide an evolving development plan. Embrace and help improve our engineering practices for solid design, testing, and implementation. Requirements 5+ years of proven game development with multiple shipped products. Deep understanding of C# and C++. Self direction and a proven ability to thrive in a highly dynamic environment. Strong inter-disciplinary collaboration skills, including verbal and written skills. Pluses Bachelor's degree in computer science or equivalent. Multi-platform development experience. Experience with Unity 3D or another similar full-featured game development platform. Avid gamer. Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.) Compensation Competitive salary. Extended Health & Dental benefits. Vacation and sick day allowances. Other studio programs related to maintaining the health and well being of our staff         Blackbird Interactive is a rapidly growing independent game development studio located in Vancouver, BC, Canada. We are dedicated to creating uncompromising immersive games with strong narratives and distinctive art styles. Games that we are excited to work on, are a blast to play, and that we can be proud of for decades to come.   Must be eligible and available for Full Time & On-site work in Vancouver, BC.   Please send a cover letter with your resume and application. If applying for an artistic role, please provide a link to your portfolio and/or demo reel.
Blackbird Interactive Vancouver, BC, Canada
13 Apr, 2018
Full time
Producer VANCOUVER, BC PRODUCTION – PRODUCTION FULL-TIME PERMANENT   Producer   Do you love it when a plan comes together? Are you able to look at a problem and identify the steps that are necessary to understanding and resolving that problem? Are you an expert at cross-platform game development through the entire production cycle? Do you love rallying and motivating a team towards shared goals to build a great game?   Blackbird Interactive is seeking a Producer to support feature delivery for a large IP. You will work with a talented team, help identify their needs, and move them from the earliest days of concept and prototypes into the full production and release. Responsibilities Establish and/or maintain overall project schedule based on the individual task estimates for production Determine the resource requirements to meet the requirements, establish dependencies, and assign tasks to team resources as appropriate Build and evolve an effective team; identify resourcing needs, challenges and developmental opportunities to ensure that all employees reach their potential Maintain regular communication with project team and coordinate dependencies with internal stakeholders and external partners Partner with production to manage scope and quality, proactively assess and mitigate risk for assigned scope Requirements Minimum of 5 years experience in a producer capacity Experience in cross-platform development environments At least 2 shipped AAA game projects Experience in various project management methodologies such as Waterfall and Agile Effective communication skills across all levels and disciplines Ability to work in a dynamic and collaborative team environment Pluses University degree or equivalent professional experience Experience with Hansoft, JIRA, or other project management software tools Diploma or certificate from a post-secondary Game Development program Lean/Agile certifications Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.) Compensation Competitive salary Extended Health & Dental benefits Generous vacation and sick day allowances Other studio programs related to maintaining the health and well being of our staff     Blackbird Interactive is a rapidly growing independent game development studio located in Vancouver, BC, Canada. We are dedicated to creating uncompromising immersive games with strong narratives and distinctive art styles. Games that we are excited to work on, are a blast to play, and that we can be proud of for decades to come.   Must be eligible and available for Full Time & On-site work in Vancouver, BC.   Please send a cover letter with your resume and application. If applying for an artistic role, please provide a link to your portfolio and/or demo reel.   Blackbird Interactive is committed to diversity and building and sustaining a diverse and inclusive workforce. As an equal opportunity employer we encourage applications from all qualified individuals. BBI does not discriminate against applicants based on genders, races, national and ethnic origins, religions, ages, sexual orientation, marital and family status, and/or mental or physical disabilities.
Blackbird Interactive Vancouver, BC, Canada
12 Feb, 2018
Full time
Senior Gameplay Programmer VANCOUVER, BC PROGRAMMING – PROGRAMMING FULL-TIME PERMANENT   Senior Gameplay Programmer   Blackbird Interactive is looking for a strong senior developer to lead gameplay development on a major project. Do you know how to get things done? Can you work with designers and artists to understand and implement what they need? We are looking for a talented team player eager to be a key part of our engineering team.   Responsibilities Lead the gameplay development efforts on a new multi-year, multi-platform project. Design and develop key strategy gameplay systems and features such as unit goals and behaviours, weapons and combat, inventory, AI, upgrades, etc. Develop tools and pipelines to enable designers to work with your features. Work closely with designers to understand and refine design intentions via prototypes and rapid iteration. Become knowledgeable about many areas and an expert on some. Interact with other engineers to improve the whole technical team and process. Collaborate continuously with design, art and technical teams to define requirements and iteratively build solutions. Jump wholeheartedly into learning new technologies and systems and leverage them in creative ways to meet our technical and business needs. Assess requirements and provide effort estimates to guide an evolving development plan. Embrace and help improve our engineering practices for solid design, testing, and implementation. Requirements 5+ years of proven development with multiple shipped commercial products. Strong understanding of C# and / or C++. Self direction and a proven ability to thrive in a highly dynamic environment. Strong inter-disciplinary collaboration skills, including verbal and written skills. Bachelor's degree in computer science or equivalent. Pluses Experience shipping AAA games on multiple platforms. Experience with Unity 3D, Unreal, or other similar full-featured game engine. Console development experience. Mobile / tablet experience. Strategy game development experience. Demonstrated passion for games and technology. Proven ability and interest in team leadership. Compensation Competitive salary Extended Health & Dental benefits Generous vacation and sick day allowances Other studio programs related to maintaining the health and well being of our staff       Blackbird Interactive is a rapidly growing independent game development studio located in Vancouver, BC, Canada. We are dedicated to creating uncompromising immersive games with strong narratives and distinctive art styles. Games that we are excited to work on, are a blast to play, and that we can be proud of for decades to come.   Must be eligible and available for Full Time & On-site work in Vancouver, BC.   Please send a cover letter with your resume and application. If applying for an artistic role, please provide a link to your portfolio and/or demo reel.
Blackbird Interactive Vancouver, BC, Canada
12 Feb, 2018
Full time
Mission Designer VANCOUVER, BC DESIGN – DESIGN FULL-TIME PERMANENT   Mission Designer   Blackbird Interactive is looking for a Mission Designer to join our team. If you are a passionate and talented designer with a proven record of creating world class entertainment experiences, we would love to hear from you.   Responsibilities To conceive, prototype, implement and iterate on campaign style mission content such as level layout, narrative delivery, scripted sequences, objective implementation, tutorial/help systems, tuning and bug fixing Work with within your discipline to review other designers missions, have your missions reviewed and work together to heighten the quality of the entertainment experience Collaborate with artists and audio designers on ways to communicate and enhance the aesthetic implementation of the levels you work with Assess requirements and provide effort estimates and updates to help ensure the team reaches it's goals successfully Reqirements A minimum of 2 years of mission and level design At least one shipped product, preferably at least one RTS or strategy game Self direction and a proven ability to thrive in a highly dynamic and technical environment Strong inter-disciplinary collaboration skills, including verbal and written skills Experience with and understanding of scripting languages and tools Pluses Experience playing modern RTS games such as Homeworld, Starcraft, Dawn of War, Command & Conquer, and Company of Heroes, as well as MOBA's like League of Legends. Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.) Unity 3D Experience Compensation Competitive salary Extended Health & Dental benefits Generous vacation and sick day allowances Other studio programs related to maintaining the health and well being of our staff       Blackbird Interactive is a rapidly growing independent game development studio located in Vancouver, BC, Canada. We are dedicated to creating uncompromising immersive games with strong narratives and distinctive art styles. Games that we are excited to work on, are a blast to play, and that we can be proud of for decades to come.   Must be eligible and available for Full Time & On-site work in Vancouver, BC.   Please send a cover letter with your resume and application. If applying for an artistic role, please provide a link to your portfolio and/or demo reel.
Blackbird Interactive Vancouver, BC, Canada
12 Feb, 2018
Full time
Animator VANCOUVER, BC ANIMATION – ANIMATION FULL-TIME PERMANENT     Animator   Do you like Anime, watch a lot of movies, play tons of games, and enjoy manipulating curves and dropping keyframes like you're in the Matrix reading code?  Are you looking to take that exciting first step in your career in animation? Blackbird Interactive is looking for a creative new mind to help out and join our growing animation team.  You will be responsible for creating high quality animations for in-game, cinematics, and previsualizations.   Responsibilities Produce high quality animation related to in-game action. Passionate about character or organic animation. Proficient in animating both realistic and stylized animation. Creating meaningful, readable animation based on defined game cameras. Able to demonstrate unique animations to support gameplay readability. Take direction from the Art Director, and Animation leads to maintain a coherent aesthetic thread throughout the project. Collaborate with the character team and designers to drive and ensure continued quality. Requirements Experience in Maya or equivalent animation package. Able to work well as part of a team. A demo reel that demonstrates your animation ability for characters and vehicles. 1-3 years experience in animation. Alternatively, an excellent graduate with the skills listed above will definitely be considered. Pluses Knowledge of Unity is a bonus, but not a requirement. Knowledgeable of RTS games. Motion Capture clean-up experience is a bonus. Has worked on a shipped project. Has worked in an animation pipeline for a game project. Compensation Competitive salary. Extended Health & Dental benefits. Generous vacation and sick day allowances. Other studio programs related to maintaining the health and well being of our staff.       Blackbird Interactive is a rapidly growing independent game development studio located in Vancouver, BC, Canada. We are dedicated to creating uncompromising immersive games with strong narratives and distinctive art styles. Games that we are excited to work on, are a blast to play, and that we can be proud of for decades to come.   Must be eligible and available for Full Time & On-site work in Vancouver, BC.   Please send a cover letter with your resume and application. If applying for an artistic role, please provide a link to your portfolio and/or demo reel.