Level Lighting Artist

  • Naughty Dog
  • Santa Monica, CA, United States
  • 19 Apr, 2018
Full time Art and Animation

Job Description

Level Lighting Artist 

 Responsibilities:

  • Develop the lighting scheme, color-palette, post-processing-fx, and general visual mood that turns unlit 3-D environment models into awesome looking and visually compelling 3D game environments
  • Work with modelers and texture/shader artists to optimize the visual look and run-time performance of the Environments
  • Additional responsibilities may be assigned as needed

Requirements & Skills:

  • Proven industry experience in Film or Games generating final picture
  • General competency in Autodesk Maya and knowledge of Global Illumination
  • Excellent problem solving skills and the ability to work with minimal supervision
  • Thorough understanding of direct/indirect light, luminance/exposure and color-theory
  • Some experience with generating light-maps, pre-lighting or baked lighting is desired

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.

Job Ref

Level Lighting Artist