Starbreeze is now looking for a Senior Texture/Material Artist to join our award-winning team in Stockholm.
As an Texture/Material Artist you will set and uphold the highest benchmark of quality for materials and ensure this spread among the rest of the team. As an Texture artist you will have expert knowledge of both Substance Designer and Environment Art and are able to hold and drive the highest quality in material creation and drive out material pipeline.
You will be an accomplished production-focused artist with a proven track record in the game industry. A keen aesthetic eye is necessary to refine the material requirements with the Lead Environment Artist. You will mentor other team members and need strong communication skills to drive the material development with different departments.
To be successful in this position you have:
Still reading? Great, because here comes the good part:
We offer you a position at a dynamic and rapidly growing company where we live and die by gameplay. While we grow, we want you to grow with us and to evolve in your professional development and make our games kick-ass within the gaming industry.
Sounds good? Then we can’t wait to see your resumé and meet you!
We recommend that you apply as soon as possible, as interviews are held continuously. Send your application with a resumé, portfolio and a personal letter in English. All applications must include a resumé and personal letter to be considered.